MSK VehicleKeys - S

MSK VehicleKeys - S

€37.99
yesESX Legacy 1.9.2 and above
yesQBCore
yesmsk_core
yesox_inventory
yesmsk_enginetoggle
yesSome code is encrypted


MSK VehicleKeys - Unique Items Support

Documentation
Config Preview

Description

  • (Un)lock a vehicle with Command and Hotkey
  • Open Keys Menu with Command and Hotkey (menu and context menu from ox_lib)
  • Admin Command to (un)lock a vehicle without a key needed
  • Primary, Secondary and Temporary Keys
  • Keys as unique items (every vehicle is a unique key item - except job vehicles)
  • Job Vehicle Keys (players with specific jobs can (un)lock the vehicle with specific plates or if it is a specific model)
  • Whitelist for vehicles (whitelist specific models and plates for which you don't need a key to (un)lock)
  • Blacklist for vehicles (Blacklist specific models and plates so that they cannot be (un)locked)
  • Exchange Vehicle Locks (all keys that other players might have will be deleted)
  • Transfer Vehicle (transfer ownership to another player)

Requirements

Optional Requirements

Inventory Support

You must have one of those inventories.
We recommend using ox_inventory for Unique Items because with this inventory we can Add or Remove the Players Key automatically if he Drops, Give, etc. the Key Item (except TempKeys).

  • ox_inventory - recommend
  • jaksam_inventory - will be added in the future
  • qs-inventory - experimental, will be removed
  • core_inventory - experimental, will be removed

EngineToggle Support

We recommend using msk_enginetoggle but you can use every EngineToggle Script that you want :)

Important

  • This resource is using the Asset Escrow system. Click here to know more about it.
  • Important CORE functions are still encrypted so that the script cannot be copied.
  • About 10% is encrypted.

Purchase

Price
€37.99

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